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Minors A and AA League
Rules:
Note: Rules apply to both leagues except as noted in
sections E.04 and F.02
Section A: General Rules
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A. 01
Start & End Times |
Games
start at 6:15 pm and no inning can start after 8:00 pm.
All times are as decided by the umpire and
are the responsibility of the umpire. If the score is even
after the final inning has been played (not necessarily
the 6th inning), the game will result in a tie. |
A. 02
Report Results |
All games count towards the standings. The
results of a game must be reported as soon as possible
to the League President. |
A. 03
Batting Lineup |
The batting lineup is continuous and shall
consist of every uniformed player on a team's roster who
is present, whether playing in the field or not. Batting
out of order will result in the player called out who should
have been batting, but missed their turn. |
A.
04
Playing Time Minimums |
Every
player who is present, in uniform, must play an absolute
minimum of 12 outs. Every player
must play in 3 of the first 5 innings. At least two
of the innings must be in the infield for a six inning
game. In order to enforce the rule, opposing teams must
keep track
of
how
many innings
each player has played. Pitcher and catcher are considered
infield positions.
Violations of these rules will result
in forfeiture of the game. A
game
can
be played
with a minimum of 8 players, but if one team has a full
compliment
they can play 10
vs. 8. |
A. 05
Run Limits |
If a team scores four (4) runs before three
outs are made in any but the last (not necessarily the
sixth) inning, the inning shall be considered completed.
The last inning shall continue until three outs are made.
Therefore a four run limit is imposed in all innings but
the last. If a game is terminated unexpectedly (e.g. due
to weather conditions) removal of the run limit in the
last inning may be impossible. |
A. 06
Warmups |
Any player warming up a pitcher must wear a
catcher's mask. |
A.
07
Substitutions |
Substitutions may occur at any time and as
frequently as desired except for the pitcher. A Pitcher,
once removed, may not be put back in as a pitcher, but
may play other positions. A pitcher moved to another position
on the field will be deemed to have been removed. |
A. 08 Behavior |
Throwing of a helmet or any other equipment
in frustration will result in a warning from the umpire.
Repetition of this behavior will result in ejection from
the game. |
A. 09 Umpire
doesnít show up. |
In the event that paid umpires are not available
for the game; two (2) substitute umpires should be selected
and agreed upon by both coaches. Preferably a parent representing
each team should be selected. It is recommended that one
umpire should be positioned behind the pitcher, the other
umpiring on the bases. It is further recommended that the
umpires exchange positions at regular intervals. |
A.
10
Rain Outs |
Rainouts are to be determined by the coaches
at game time. Make-up games must be played as soon as possible
after the postponement date. The league president must
be notified of make-up games in order to insure field availability.
The umpire coordinator should also be contacted to schedule
an umpire for the make-up game. |
A. 11
Fan
Safety |
No children (players or spectators) are allowed
to stand behind the backstop during a game. Any children
behind the backstop during the game should be asked to
move to another location by the coaches or the umpire. |
|
Section B: Coaches |
B. 01
Base
Coaches |
Coaches coach first and third
bases, one per base. A player can serve as a base coach,
but must wear a batting helmet while coaching the base. |
B. 02
Base Coaches |
Base coaches are not permitted
to touch a runner in an effort to assist their running while
play is still occurring. The runner will be called out if
this occurs. |
| B. 03 Conferences |
No adult coaches will be allowed
on the field of play except to pitch. A coach may confer
with the pitcher and catcher at the base line. |
|
Section C: Pitching
|
| C. 01 Distance |
The pitching distance for players
and coaches will be 43 feet. |
| C. 02 Pitching Limits |
A pitcher
is not permitted to pitch more than 2 innings per game.
A minimum of one pitch
during an inning is considered a complete inning pitched. A
pitcher is not permitted to pitch on consecutive days.
These rules define the limit of how many innings a pitcher
can
pitch during a week. Any violation of these rules will
result in a forfeit by the offending team. |
C. 03
Strike Zone |
The strike zone is from the top
of the shoulders to the bottom of the knees, and the width
of the plate. A pitch that grazes the outer boundary of the
strike zone is considered a strike. |
C. 04
Curve Balls |
A pitcher may not throw
a curve ball motion, i.e., intentionally turning the wrist
or arm.
Side arm motion is allowed if this is the "natural" motion
of the pitcher. Any pitcher intentionally throwing a curve
ball will be immediately removed from the game and will not
be allowed to pitch in his team's next game. |
| C. 05 Balks |
No balks will be called on pitchers. |
C. 06
Walks |
Players will pitch until the
ball is hit, the batter strikes out, or four balls are called.
If a pitcher throws four balls to the batter, there are no
walks. A coach or parent from the team at bat must come in
to pitch to the hitter until the ball is hit or the player
strikes out. . |
C. 07
Coach
Pitching |
If the coach/parent
comes in to pitch, the first pitch
is live. If itís a called strike it counts against the batter.
If a batted ball hits a coach while the coach is pitching,
the coach is considered part of the field and play continues. |
C. 08
Pitcher
Fielding |
If the coach
comes in to pitch, the player that was pitching must stand
with at least one
foot on the pitching mound. |
C. 09
Hit
Batsman |
If a pitcher
hits a batter, the pitcher must shake hands with the hit
batsman. This is an
important display of sportsmanship that should be supported
by the coaches. |
C. 10
Hit Batsman |
If a pitcher hits two batters
in the same inning, the pitcher must be removed. |
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Section D: Fielding
|
D. 01
Outfielders |
Each team
uses 4 outfielders (10th player). Outfielders are 4 across
(no rover) but some
can play deeper than others. Outfielders must stand in
the outfield grass. |
D. 02
Catcherís throw back to
the pitcher |
The catcher
is not allowed to walk in front of home plate to make the
return throw to the
pitcher. Doing so will result in a warning from the umpire.
The pitcher and catcher may confer on the pitcherís mound
after the catcher has thrown the ball back to the pitcher,
and the umpire has granted time. |
D. 03
Catcherís
Interference |
Catcher Interference. If a catcher
intentionally or unintentionally interferes with a batter
while the batter is in the act of swinging the bat, catcher
interference is called and the batter is awarded first base.
Thus if while swinging the bat, the bat strikes the catcher
or the catchers mitt, catcher interference is called. |
D. 04
Blocking Home Plate |
Safety is
the primary concern when there is a play at home plate.
The runner and catcher must avoid contact whenever possible.
Catchers may not obstruct the runner's path to home plate
unless they are in possession of the ball. |
D. 05
Infield Fly |
Infield fly
rule is not in effect for Minors Baseball. |
|
Section E: Batting
|
E.
01
On Deck Circle |
There will be no on-deck circle
or on-deck batter. Only the batter shall have a bat. If another
player is holding a bat a warning shall be given to the head
coach. If the incident recurs the offending player will be
called out. |
E. 02
Third Strike |
There will be no running to
first after a dropped third strike, the batter is out. The
batter is also out on a caught foul tip on the third strike. |
E. 03
Releasing
the bat |
Releasing the bat in an unsafe
manner after making contact with the ball will result in
a warning from the umpire. The next occurrence will result
in the batter being called out and the ball dead if it has
been hit. No runners will advance. |
E. 04
Bunting |
Minors
AA: Bunting is permitted. A team is allowed one
bunt in play per inning. There is
no limit to how many players can attempt or fake a bunt during
an inning, but once a bunt has been put in play successfully,
the team will no longer be allowed to bunt that inning. If
another batter puts a bunt in play during the same inning,
it will result in calling the batter out that is laying down
the second bunt of the
inning. There
is no limit to how many times a player can bunt during a
game.
Minors A: No bunting is permitted. |
E. 05
Hit Batsman |
A pitch
that hits a batter on the hand or any other part of the
body or uniform, will be
awarded first base. If the pitch is in the strike zone when
the batter is hit, the pitch will be called a strike, and
the batter will not be awarded first base. |
E. 06
Helmets |
Each player
at bat or running the bases must wear a batting helmet
with a face guard. In
the event a player intentionally removes or throws his
helmet while running the bases, the player will be called
out. |
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Section F: Base Running
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F. 01
Leading |
Base runners cannot leave the base until:
The ball is hit by the batter (fair or foul),
The ball hits the ground upon throwback to the pitcher,
If the umpire determined that the base runner left
too early, the base runner will be sent back to their original
base, and the team will receive a warning. If any base runner
leaves too early after their team received the first warning,
the runner will be called out.
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F. 02
Stealing |
Minors AA:
The pitcher must stand on the mound when the catcher
throws the ball back to the pitcher. If the ball touches the
ground on the throwback from the catcher, a runner on first or
second may
attempt to advance one base only, even if the ball is overthrown
in an attempt to
get the runner out. The runner must be on the base at the time
the ball touches the ground before they can leave to steal (See
F.01). If a game is played on a field without a mound area the
umpire can designate an area in front of the pitcherís mound
which the pitcher should stand behind when the throw comes back
from the catcher.
Minors A:
If the ball, being thrown back from the catcher to
the pitcher, goes beyond the pitching rubber, a runner on first or
second may attempt to advance
one base only, even if the ball is overthrown. The runner must
be on the base at the time the ball goes past the pitching rubber
before they can leave to steal. The umpire can send the runner
back if in their judgement the ball did not go past the pitching
rubber.
Both Leagues:
Runner on third base
cannot advance under any circumstances.
Runners cannot advance to attempt to steal during
a throwback to the pitcher on a foul ball.
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F. 03
When Play Stops, Overthrows |
Play will stop when a defensive player has possession
of the ball while in the infield (defined as anywhere within
the dirt or grass area of the infield). If a runner has passed
a base before the ball reaches the infield, the runner may advance
to the next base at their own risk. An attempt may be made on
a throw from the infield to get the runner out, but no additional
bases can be taken if the ball is overthrown or is mishandled
by the receiving infielder since control was initially established
when the throwing infielder had the ball.
Likewise, in the same situation, if the runner attempts
to return to the previous base rather than advance, an attempt
may be made on a throw from an infielder to get the player out,
but the runner may not advance in the event of an overthrow or
mishandled throw from an infielder. |
F. 04
Overthrows on balls hit to a fielder. |
When a ball is hit to an infielder and the infielder
gains possession of the ball, if a runner has passed a base they
may continue to the next base at their own risk. If the infielder
overthrows in an attempt to earn an out the runner may not continue
to the next base. If a ball is overthrown and out of play (beyond
the fence) the batter and any runners already on base are awarded
the base they were head to, plus one base.
|
F. 05
Overthrows on relay throws |
If a relay throw comes from the outfield to an infielder
and is overthrown or mishandled by the receiving fielder, the
runners may advance at their own risk until possession of the
ball is established in the infield.
|
F. 06
Overrunning First Base |
A runner is permitted to overrun first base to beat
a throw. If the runner attempts to go to second base
and then returns to first base,
they are eligible to be tagged out by the fielder.
|
F. 07
Ball hits base
runner |
A batted ball that hits a base runner standing anywhere
in fair territory, including standing on a base will be called
out, and play will stop. If there are less than two outs, the
batter is permitted to run to first base, and only runners that
were forced to run to the next base at the time the ball hit
the runner will be permitted the next base.
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F. 08
Fielder Interference |
A runner who collides with a defensive player who
is not directly making a play on the ball, or has their base
path impeded (such as a first baseman
positioned in a way that forces the runner to go around them
on their way to second base)
will be awarded the next base. If, in the umpire's judgment,
the runner would have gotten more than one base, the umpire can
award the runner the number of bases the umpire believes the
runner would have taken had they not been impeded or interfered
with.
|
F. 09
Runner Interference |
If a base runner collides with a defensive player
while the defensive player is making a play on the ball the offensive
player will be called out.
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F. 10
Sliding |
Head first slides are not permitted. Any runner sliding
head first will be called out.
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F. 11
SlidingÝ |
Runners are allowed to, but not required to, slide
feet-first into any base.
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F. 12
Wild Pitch & Passed
Ball |
A base runner shall not score on a wild pitch or
a passed ball.
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F. 13
Tagging Up |
A runner may advance by tagging up after a fly ball
touches the glove of a fielder. The ball does not have to be
in control by the fielder before leaving the base.
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Revised 3/20/07
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Questions?
For more information about the Minors A or Minors AA
Leagues, please email Rob
Thomas, or phone him at
271-8122.
Brighton Baseball Registration
Registration forms may be downloaded below:
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kb. Adobe Acrobat Reader required. A free download
here.)
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Word file. (40 kb)
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